OTTERIA GAMES

I make the games I want to play, with people I want to keep working with.

Zachary Charnell
Zachary Charnell

Hi! I’m Zach.

Thanks for looking at Otteria! I’m currently building out my first game, a casual roguelike set in a medieval fantasy world. I’m looking for artists to collaborate with, ideally long-term.

Why start a company?

I’ve wanted to make games since I was young. After years doing the grind in tech, I’m taking a shot at building the kind of game company I want to see: community first, games we actually want to play, and profit aimed at sustaining more development.

There are so many games I’d love to create, and many more I’d like to see created.

What I’m building towards.

Fun is the point.

I build what I want to play, and I keep coming back to my own games.

Relationships come first.

The best games come from people who enjoy working together. Relationships come before work, and the fun follows.

I don’t waste your time.

The fun isn’t locked behind a grind. Twenty good minutes beat two padded hours.

Currently in development

Kingswarm

Kingswarm is my first game, a take on the Survivors genre mixed with incremental and a bit of character development. Pixel art, top down, medieval high fantasy vibe.

In Development Casual Roguelike PC
Kingswarm pre-alpha gameplay: a beam weapon fires into a swarm while purple gems litter the field Kingswarm pre-alpha gameplay: the Choose a Relic screen offering three relics while the swarm waits behind it

Pre-alpha footage. Everything shown is still in progress.